Psyche

Heart Teen/Empath

Description:

+1 PP

Name:
Jonas Wagner (Psyche)

Abilities:
Strength: 0 Agility: 3 Fighting: 0 Awareness: 4
Stamina: 1 Dexterity: 2 Intellect: 3 Presence: 3

Powers:
Emotions/Mental Array (24 point max per power):
Mind Control 8 (Perception Ranged, Cumulative Affliction, Resisted by Will), Selective, Move to Activate, Distracting (3/rank) – 24 points
Damage 8, Ranged, Alternate Resistance: Will, Extended Range – 1 point
Comprehend 10, Plants, Animals 2, Languages 4, Spirits 2 – 1 point
Mind Reading 11, Subtle 2 – 1 point
Mental Communication 5, Dimensional, Subtle 2 – 1 point
Weaken 12, Ranged, Awareness – 1 point
Immunity: Mental Effects – 10 points
Protection 5 – 5 points
Mental Awareness, Extended Range 2, Accurate – 5 points

Equipment/Headquarters
Commlink
Flashlight
Gas Mask
Cell Phone 2

Advantages
JOA Trades
Equipment 1
Taunt
Daze
Animal Empathy
Eidetic Memory
Fearless
Tracking
Teamwork
Assessment

Skills
Acrobatics Total: 3 Ability 3 Ranks 0
Athletics Total: 0 Ability 0 Ranks 0
Close Combat
- (FGT 0)
Deception Total: 13 Ability 3 Ranks 10
Expertise
Psychology Total: 9 Ability 3 Ranks 6
Insight Total: 14 Ability 4 Ranks 10
Intimidation Total: 3 Ability 3 Ranks 0
Investigation Total: 9 Ability 3 Ranks 6
Perception Total: 12 Ability 4 Ranks 8
Persuasion Total: 11 Ability 3 Ranks 8
Ranged Combat
Heart Powers Total: 8 Ability 2 Ranks 6
Sleight of Hand Total: 2 Ability 2 Ranks 0
Stealth Total: 3 Ability 3 Ranks 0
Technology Total: 3 Ability 3 Ranks 0
Treatment Total: 9 Ability 3 Ranks 6
Vehicles Total: 2 Ability 2 Ranks 0

Offense
Initiative: 3
Emotion Damage 8 Accuracy 8, Ranged
Mind Reading Will DC: 18
Weaken AWE DC: 22
Mind Reading resist DC: 21

Defense
Dodge (AGL) 6 (3 points spent)
Parry (FGT) 5 (5 points spent)
Fortitude (STA) 6 (6 points spent)
Toughness (STA) 6
Will (AWE) 10 (6 points spent)

Point Totals
Abilities: 32
Powers: 49
Advantages: 10
Skills: 30
Defenses: 20

Complications
Motivation:
Doing Good: After what he went through with trying to do the right thing with Captain Planet and not being able to do it easily, he wants to keep doing good, though this time without punishment for it.
Complications:
Enemy: The other Planeteers aren’t happy that Jonas was selected to become a hero, complete with training from the Everton Heroes. They are off on their own, looking for ways to get even.
Reputation: Because of Jonas’ past, people have come to known him as an environmental hippie, which gives them prejudice before they can even get to know him.

Bio:

Psyche

MnM Everton Heroes RileaSW NethaEmerald